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Glass Material Setup

ajr2764
polycounter lvl 10
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ajr2764 polycounter lvl 10
I havent done any glass materials before and am looking for some info on typically how to setup that shader in UDK. I was looking at some of the glass shaders from UDK and it seems mosty of them are using translucent on a unlit mode. I would like to find some info on reflection vectors and making cubemaps for glass if anyone knows a good spot to find some.

Thanks.
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