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[TUTORIAL] A Comprehensive Look at Hard Surface Modeling for Video Games

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A Comprehensive Look at Hard Surface Modeling for Video Games:

This video is aimed for people who are already familiar with basic modeling in 3DS Max and are looking to learn about the pipeline environment artists use in the industry. We will go through high/low poly modeling, unwrapping, and baking. This tutorial could also be helpful to advanced 3D Artists seeking to further there skills by observing another artists work structure. By the end of this tutorial, users should be familiar with the Environment Art pipeline and should be ready to tackle more advanced modeling jobs.

link can be found here: http://vimeo.com/11052708

length: about 2hrs
level required: intermediate



next tut will cover several texturing techniques.

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