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Michael-Art-Dump

polycounter lvl 15
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ICESPADE polycounter lvl 15
hiya all
I haven't posted much. The depression of no job and the lack of 3d artist to surround myself around ((PHYSICALLY))!! has taken it's course of draining my creative mojo. Ha!
My environment sucks. I guess this is where I will start to put all the things I've been working on, in the process of doing or have already done. Don't have much, but critiques, comments and everything else you can summon up would be greatly appreciated. As I will welcome it as another friend along side me and my slowly Decomposing computer. Hehe~


Starting off. I am modeling a few weapons to improve my hard surface modeling and retopology them after I am done, and texture.
The guy is from a movie I've seen and just could not resist creating.
Been working on him for some time now and his hair is giving me the
probs. Too shiny and transparent..

Gun_1.jpg
Gun_2.jpg
Srd_1.jpg
SuK_PiC_0.jpg

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