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WIP - Jenny - (help!)

polycounter lvl 14
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ablaine polycounter lvl 14
Hey all,

Working on a new character to try to help me understand female anatomy a bit better. Here's what I have so far:

jennycharstrip01b.jpg

I haven't gotten around to working on the fingers/hands/arms much as of yet.. same goes for the legs. However I've run into a bit of a problem as I realized well into this sculpt that the base mesh I brought in didn't have feet.

Is there any way to create feet for this sculpt without having seams where the feet and legs are merged? Are there any other extremely obvious anatomical issues I need to correct? A problem area for me is the hip/pelvic bone area... I can't seem to find much in the way of reference for how that area should look from different angles.

All comments/crits/suggestions welcome. Thanks. :)

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