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"getting into" shader writing?

polycounter lvl 13
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Harry polycounter lvl 13
do we have a kind of thread for good resources on starting this kind of thing? GLSL, HLSL kind of witchcraft?
I've wanted to have a bash at it in the past and got some openGL shader editor, stuff like that, but i was honestly unsure of where to start. What's a good way to become initiated with shader programming?

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