Home Technical Talk

Muliple Uvs in 3ds max

I'm working on a character in 3ds max 9, and i'm trying to unwrap the character using multiple uvs (one for the head, and another for the body etc.).
Just to make things more complicated, I'm also planning on normal mapping in zbrush, so i know that I have to change the the region of the uv space in max, or the uvs will be overlapping in zbrush...

I was wondering if anyone knows of any good tutorials (even books) for doing this?

Any suggestions would be greatly appreciated!

Replies

Sign In or Register to comment.