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problem with fliping models 3dsmax -> zbrush

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EbolaV keyframe
heyho. I have sometimes a strange problem with exporting obj from max into zbrush and it happens again and i still dont know why and how i can solve this. My model normals are fliped and i tryd with changing some export options in max or flip there normals and export. everytime the model is wrong. know anyone this kind of problem? Big thanks for your answers :)

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