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max script to give me maya-style edge hardening and softening?

So I'm getting really tired of messing around with smoothing groups in max for environment stuff. I never knew I would miss just 'harden all' then selecting the couple that need to be soft and selecting them, then clicking 'soften selected'.

I heard someone mention there might be a script for this, but I can't find anything on scriptspot (I'm probably not searching the right terms). Any help?

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