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Tumerboy's Flying Boat

polycounter lvl 16
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Tumerboy polycounter lvl 16
Alright, so I figure instead of continuing to clog up other threads with my rambling questions, I should just clog up my own. So here it is.

I don't do much high to low poly baking at work, and figure I need the practice, so I'm starting to work on a WWII era (maybe a little earlier?) flying boat/gunship.

I'm pretty much just working out my high poly/flow so far. And we're in crunch right now, so updates will be slow.

3232465013_bf5e639f79_o.jpg

The question I have now is, should the engine housing be a separate floating object? or should it be modeled into the wing? (both on high poly and low) I can see advantages and disadvantages to both.

ETA: Started attaching them and I'm liking the results so far, so hopefully that's the right move.

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