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Lighting prob, any advice?

Ok so here is the render of this character that i am building a skin material for. Im using mr sky and sun with an mr photographic exposure control as well. Right now im working on only the lighting with a standard material and for some reason im getting these very strange linges that look like almost parts of my wireframe. This is just a mid res import for this test. I've test to see if it was the mr suns's softness samples but it wasn't and im not sure if it's my render settings? here the image maybe that will help more than trying to explain it.

head-1.jpg

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