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Tye n' Rex

polycounter lvl 18
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MasteroftheFork polycounter lvl 18
Hey there,

So I have fair amount of time free at the moment so I'm taking the opportunity to boost my portfolio and improve my 3d skills. I'm going to create Tye n' Rex aiming for 10, 000 tris and 2x1024 textures. Since I'm making this for my folio any crits would be great. No part of the design is final...

Tyenrex_concept01.jpg

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  • JesterBox
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    JesterBox polycounter lvl 18
    Midget riding a mecha mutant bunny?

    I likes what I seeing....
  • MasteroftheFork
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    MasteroftheFork polycounter lvl 18
    JesterBox: Thanks

    Here's the basic forms of rex

    tyenrex_wip01.jpg
  • butt_sahib
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    butt_sahib polycounter lvl 11
    Hey MOTF :)

    Really happy that you went in and drew up a concept before diving in.So kudos for that.
    I do like everything youve put into the character, but im really not feeling the creatures design. Most of the design elements dont really flow nicely or compliment each other, rather it SEEMS as if you just added in things that might look cool (like hey, lets give him dinosaurs legs, boom..ooh,how about a cross between a bulldog and a rabit as a face!) Not trying to mock you or anything, but i honestly think you should reconsider the design of the creature. And PLEASE get rid of that hanginf skin in the front lol. You could obviously do some design changes while working, or keep it as it is XD

    Cant wait to see some updates :D
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