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Tutorial- Zbrush- making tiling meshes for environments

polycounter lvl 17
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SHEPEIRO polycounter lvl 17
heres a tutorial showing a workflow i developed for creating perfectly tiling meshes in zbrush for things like cliffs that are baked down onto low poly meshes that follow the normal maps mesh

http://osart3d.wordpress.com/tutorial-creating-perfectly-tiling-meshes-in-zbrush-for-use-in-videogame-environments/

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