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Low Poly Pixelart

Ok so I am using maya right now and am curious how to create a model that look similar to this:
paifu.png (this is a piece by madPXL, hopefully he doesnt mind me referencing this)

So far I have come up with this:
pixelWTFman.png
pixelWTFman2.png
outUV2.gif

now basically I just need to know how to fix the luminosity and texture placements but im not sure how. My textures are pixel snapped perfect in the UVeditor but still so up out of place. I've searched throughout maya and cannot find the proper things i should be changing.
Any help would be muchly appreciated, thanks!

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