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fullofclovers polygon
I believe this is a Colt AR-15.

Thanks for looking!


Colt_AR-15.jpg

Colt_AR-15_1.jpg

Colt_AR-15_2.jpg

Colt_AR-15_3.jpg

Colt_AR-15_4.jpg

Colt_AR-15_5.jpg

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  • PixelMasher
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    PixelMasher veteran polycounter
    wow, nice highpoly work. the only thing that looks kinda weird is the heatsheild being cut in half to accommodate the under barrel GL. I guess im just used to seeing them mounted on a rail system. also, the GL sight kinda looks crashed through the top. these are pretty mind, the model itself looks really nice.
  • BradMyers82
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    BradMyers82 interpolator
    Looking really good! Nothing to critique really.

    Checked out your portfolio too, good stuff; high poly modeling is definitely your strong point.
    I would change that scroll window in your 3d section though, I almost missed like more than half your work.

    Keep it up.
  • fullofclovers
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    fullofclovers polygon
    Thanks for the comments guys.

    Brad, yeah I love detailing. But can lowpoly if need be. I actually have a bunch of stuff I need to add to my gallery. Hasn't been updated in a long time, way over do for sure. And I do plan on re-designing my layout. Too compact at the moment.
  • Racer445
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    Racer445 polycounter lvl 12
    Your modeling is very good, but your model itself has a lot of inaccuracies The proportions especially are really off. This is highly visible as the carry handle is too large, the trigger area is too small, the m203 grenade launcher is far too long and the pistol grip just looks strange. You also seem to have modeled the dust cover into the receiver. Try to follow reference images as close as you can. Colt provides really nice 4000px images of the M4A1 on the PR section of their site. sorry if i'm not very clear right now, its 2am
  • fullofclovers
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    fullofclovers polygon
    I thought I was pretty close to my reference as I could have been. Even had a military buff and former army dude check it over for accuracy. I guess I'll have to go back and check over the things you mentioned. Thx for the crit.
  • Marisa
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    Marisa polycounter lvl 17
    I was going to say the same thing Racer445 said. Some of the proportions to me feel a little toyish but not by much just a some tweaks that Racer said. Great clean model overall though. Very good high poly portfolio piece. :)
  • Tumerboy
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    Tumerboy polycounter lvl 16
    Sorry to say, that while you have all of the basic elements, you don't have a proper understanding of how they fit together, or the proper proportions for things. Hopefully this will help.

    What you have, is essentially an M4A1 with an M203 Grenade Launcher. The lower handguard missing - GL attachment is fine. That is how they work. One not really problem, but quirk, is that you are using an M16A1 upper receiver (with the built in carry handle) Where as M4A1's have a flat top - railed receiver, with an optional bolt on carry handle. You can see these in the example pictures below. (and the final image where the handle has been replaced by an ACOG scope) While the M16A1 receiver COULD be installed in such a gun, it's uncommon at the very least, and actually rather unlikely someone would do so.


    2862879090_c0e8576e08_o.jpg



    1) The front end of your receiver area is off. The end of the upper area (either rail, or carry handle) falls in line with the end of the lower section. The delta ring (the part that holds the handguards in place) should be larger, and have only a small gap between it and the receiver.

    2) Your whole front end is stretched way out. This is most noticable in your handguards. You need to pick if you're modeling an M16 (long front end) or an M4 (short front end). The examples above show an M4A1.

    3) The Front sight is simply too skinny, and kind of off. You can easily find better shots of just the front sight. (Search gun part stores for AR-15 Front Sight)

    4) As Racer mentioned, your trigger housing area is too small

    5) You did a good job modeling the older style stock (which is still used, so no problem there) but you seem to have modeled it as one piece. In reality, it's a plastic stock, that slides over a metal stock pipe so that it can be adjusted to fit multiple people. This is apparent in the area I circled. There doesn't HAVE to be a gap there (as you can close the stock completely) but you should model these as separate pieces.

    6) Racer also mentioned the odd grip. You should beef it up, and bring it back a bit.

    7) Your forward assist is very small, and moved too far to the rear.

    8) Racer also mentioned the ejection port issue. Real M16/M4/AR15's have a hole cut into the metal upper receiver. They then have an ejection port cover pinned into position, such that a spring wants to pull it open (Down as you can see in my ref image). You can close it, but it is still a separate piece. You also want to check out the topology in this area, as it doesn't match the tubular nature of that area of the receiver. (do some searches for AR-15 Upper Receiver)

    9) As mentioned before your front end is too long in general, but you also need to have this little notch in the barrel if you want to mount the M203 the way you have it.

    Finally, the last image in the sequence is of a more typical configuration for a gun of this sort. Take note especially, of the proportions of the 203 in relation to the front end of the gun. The mounting point on the barrel is about 1-1.5" past the end of the front sight, and the end of the 203's barrel is just before the end of the M4's barrel, and is only 3" or so past the barrel mount point. Also look at the back end of the 203's trigger area, this is meant to mount closer to the receiver of the M4. This M4 also has an RIS system in place of the regular handguards.

    Good start, straighten it out, and it'll be tits!

    Edit: Also, check out this page (hell, the whole forum) for far more info than you need, but lots of great close up pictures of the fiddly bits.

    http://www.ar15.com/forums/topic.html?b=3&f=123&t=296919
  • fullofclovers
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    fullofclovers polygon
    Thank you everyone for the great crits! And especially Tumerboy who really knows his shit! Man I guess I still gotta lot of work to do.

    Heres a link to my reference so you can see what I based this gun off of:
    http://www.modelguns-worldwide.com/xm177+m203_gas.htm

    While I'm not a gun guru, maybe some of the proportions look off because its modeled from a replica model?
  • Tumerboy
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    Tumerboy polycounter lvl 16
    Maybe, but most airsoft guns are usually pretty accurate. . . I have a bunch :P

    I should amend that. The basic parts are usually modeled pretty accurately on these replicas, but the assembly of random bits tends to lead to guns that aren't really used in the real world. I.e. I put together guns that I like, out of a bunch of pieces that I like. That's cool if you want to make a cool gun, but if you're trying to make something that our troops actually carry, you need to pull some ref from real sources.

    I'd say the problem with your ref was just that most of them are from odd angles and such. It really helps to get a good straight on profile for the proportions of a gun, then having those extra odd angles is great for details once you get the base shape right.

    It is good to get a variety of references when you start something like this though.

    Like I said, good start, just straighten out some of the proportions and you should be good to go.
  • bluekangaroo
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    bluekangaroo polycounter lvl 13
    When you first started modeling this thing did you lay down an image plane with a picture of the gun facing sideways? I'm guessing you just modeled it straight from the perspective shots you have, and that's why the proportions are off. While its not so much important when modeling a gun to have top, front or back views; I think its vital to have a decent side facing shot.
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