I have tried using Maya´s transfer maps but cant get it to work the way I want it for this.
I have a Diffuse texture for my model, the UV for the diffuse is full over overlapping UVs and such so I want to transfer the texture to my second UVset which is all unique UVs, second UVset is meant for Normalmap and AO. I want to transfer the texture to get the scale exactly right for the brickwall and roof on the model.
I tried to copy the model and then transfer the texture back
to the original models second UVset with tranfermap, but its just not working.
Did this make any sense at all, and if it did, does anyone have any suggestions?