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My work in PC Gamer!

Mongrelman
polycounter lvl 18
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Mongrelman polycounter lvl 18
PC Gamer (UK) had a paragraph about our mod (Black Mesa: Source) last issue, but this issue there is a full page article on us. It has my Gargantua render at the top and ingame shot of the marine model I made at the bottom. So I'm quite chuffed to have something I made in such a big magazine laugh.gif

PS. We are now allowed to post this scan
bms_pcguk_2.jpg

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  • AstroZombie
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    AstroZombie polycounter lvl 18
    Nice! Congratulations!!!
  • RazorBladder
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    RazorBladder polycounter lvl 18
    congrats on that Lupus!!
    My modwork has bin in several mags but never a full fuggin page laugh.gif
  • adam
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    adam polycounter lvl 19
    Hey Lupus!

    So first off congrats on the exposure. Feel all tingly inside?

    Secondly, I briefly read the scan - I'm at work after all. I just wanted to post a quick comment on the mod itself. I really like the idea of redoing the graphics and models for HL1 in the HL2 engine, but one thing I'm scared of is that the PUZZLES will be the same. Playing through the game now, the puzzles seem very outdated. A lot of this has to do with physics playing a big part in a lot of todays games.

    Hopefully your team has recognized this.

    Keep of the FANTASTIC work!
  • Foehammer
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    Foehammer polycounter lvl 18
    [ QUOTE ]
    Keep of the FANTASTIC work!

    [/ QUOTE ]


    and KEEP OFF THE GRASS!

    seriously though, that's awesome! can't wait to play it, congrats!
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