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[LFW Paid] Experienced Hardsurface/Props 3D Artist

polycounter lvl 18
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RyRyB polycounter lvl 18
Hey folks,

I've got some free time and looking to get into some fun projects. 

Skills
- In-game asset creation, mostly weapons and hard surface.
- High poly modeling for baking.
- PBR materials, both Specular and Metalness workflow.

Software Proficiencies
- 3DS Max
- ZBrush
- Photoshop
- Substance Painter 
- Quixel Suite 1/2
- xNormal
- UE3/UDK/UE4 and Unity

Availability/Information
- Currently looking for part-time work: 15-20 hours/week.
- US Pacific Timezone.
- Remote work only.

DM here for more information.


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