[UE4] Ruins

polycounter lvl 3
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ANıL İŞBİLİR polycounter lvl 3
Hi everyone, I tried to approach this project differently and finish the environment first before I continue on the actual ruins. I'm happy with the general landscape bu I'm stuck with my trees. Other foliage actors are ok, but i can't seem to adjust the density and geometry of the leaf cards (probably texture too). Is there a good tutorial on speedtree for game assets? Or could you guys share your wisdom?

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