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[UE4] Wolfenstein - Modular Sub Room (Bombate's Room)

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tylaread polycounter lvl 8
Finished! Check out the full breakdown here: https://www.artstation.com/artwork/0xKV5

Hey everybody,

I'm recreating Bombate's room from Wolfenstein II: The New Colossus in UE4 with a focus on modularity. My goal is that once I'm done, I'll have a neat kit that I can then use to build out some other environments with. Ideally once completed I'll have some good experience thinking technically about the pieces I'm making and their reusability.

I chose this piece because I've got a major crush on all the artists over at Machinegames, and I thought this room had a cool mix between industrial hard-surface stuff and cozy home furniture.

This is the room I'll be remaking: (https://i.imgur.com/HroyYu1.jpg) (https://i.imgur.com/tTDd23S.jpg)

Here's my progress so far:



Tanks and Large Pipe kit

Small Pipe kit and some stick ons

Wall pieces, door, and ceiling tile


So far I've focused only on the industrial assets. Now that most of those are modeled out, I'll begin on the furniture/props.

Bonus fly-through GIF: https://gfycat.com/LegitimateMemorableGoral

Would love some feedback on my progress so far. If you think anything looks janky, or think of a better way to go about doing something, please let me know! If you think anything looks cool, also let me know! All manner of feedback is welcome.


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