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Making dots follow a voronoi pattern?

polycounter lvl 11
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Sastrei polycounter lvl 11
How would I go about making a set of evenly spaced dots follow the lines of a voronoi pattern in Substance Designer?

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  • poopipe
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    poopipe grand marshal polycounter
    you can make an FX map that does that.  use a sampler to scale patches you place in a grid
  • Clark Coots
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    Clark Coots polycounter lvl 12
    Would you mind elaborating @poopipe ?
  • poopipe
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    poopipe grand marshal polycounter
    It's difficult to explain in a succinct way and there are large functions involved but the jist of it is as follows... 

    lay out a grid of shapes in an fx map. 
    Sample outward from each shape in as many directions as you can be bothered at a radius you decide is sensible. 
    Move the shape towards the brightest sample.

    Alternatively you can drive scale/rotation/whatever by an input image

    There are some gotchas regarding what designer thinks is 0 and what is logically 0 but it's actually not terribly complicated to build what amounts to a particle system. 


    Alternatively,  muck around with the title sampler, it might get you what you need
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