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symmetry sim problem in Marmoset

rarebeef
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rarebeef null


there is a weird symmetry sim on my model in marmoset and it's not disappearing :(
it appears when I put normals map on it, but this normals map worked fine on both 3ds max and substance painter. 
I have tried to exprt this as .obj and .fbx with triangulate and tangent option

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