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How to remove aiskydomelight from reflections ?

cenwenki
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cenwenki node
Guys, i m kinda new. I was trying to texture eyeball. I use aiskydome light as scene light and remove the visibility from cameras so i don't see the background image. In the simple eyeball shader, which is just i use jpg to aistandarsurface color. Now all the black areas in the file reflects the aiskydomelight's image that i dont wanna see. How can i achieve that ?


This is the render i got.

This is the texture.

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