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[UE4] Modular Sci-Fi Corridor

polycounter lvl 5
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Zuorion polycounter lvl 5
I've decided to do classic of modular modelling and i've made Sci-Fi Corridor in Blender, Painter and UE4.


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HighPoly, Lowpoly.
Models are divided into 4x  4K sets with ~4.8 px/cm²  texel density (it have 3m heigh). And one 1k map on floor.

What do you guys think? What can i change/make?





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