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Importing Meshes with emissive materials

polycounter lvl 12
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Kiser Designs polycounter lvl 12
I am trying to import a mesh into unreal so that the default material is an emssive material.  Is there a way to do that?

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  • MrBFox
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    MrBFox greentooth
    I know if you have your diffuse and normal maps applied to the material in the 3D application your importing from it will import them with those already applied in UE4, been a while so im not sure about emmisive maps, but if not they could be applied in the material editor (or with a vector paramater if it was colour being used in the 3D application).

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