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Halima - Sci-Fi Assassin Art - Real-Time Character

sladkovsky3d
polycounter lvl 2
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sladkovsky3d polycounter lvl 2
Hello, polycount! My name is George Sladkovsky and here is my new real-time character. Had a lot of fun creating this! Tried some new techniques and hair cards for the first time. Creating hair cards is a tough but very enjoyable process! Looking forward for your comments, your input is very much appreciated!

Full body renders, Sketchfab model with HD textures and turntable are on my ArtStation here:
https://www.artstation.com/artwork/qmYRz


Original concept art by Johannes Helgeson: 
https://www.artstation.com/artwork/2yOEx


Replies

  • Skinner3D
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    Skinner3D polycounter lvl 5
    I feel like the face needs more definiton, but I can't place what exactly. Also in the concept the dark eyebrows follow her eye ridge and arent just painted on.
  • yoyomon
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    yoyomon polycounter lvl 11
    The materials needs some separation.  The metallic areas look rubbery.

    I recommend you change the hair to something that's more stylized to match the character (something similar to the 3D Star Wars cartoon show or Overwatch).  The eyebrows could use some definition and the eyelashes can be thicker.  

    There's some notches on the shaved part of the hair line.  It's in the concept but on the 3D model, it looks like a mistake...I'd fill it in.
  • sladkovsky3d
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    sladkovsky3d polycounter lvl 2
    Thanks for your comments! It's very helpful to receive detailed critique!
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