Hey guys, so I'm quite new to Zbrush and 3D overall and I'm currently following a tutorial on Pluralsight. I've done my high poly model in Zbrush and exported it using FBX Export
Then wanted to import it over my low-poly model in 3ds Max
And what I ended up with was this abomination:
Any idea what might've caused this and how do I fix this?
Replies
Maybe objects have same name and your objects are replaced in 3DS when you import the new one