Hi All,
I decided to create this thread to get some critique and guidance for improvement. Short summary is that I'm a working electrical engineer that picked up 3D modeling a few years ago and have been wanting to improve and work on games for a while. I'm self taught in everything I know, which is mostly from this site and tons of tutorials. I'm a bit lost in where I should go next. I want to continue to improve and learn and practice core skills and was hoping someone could give me some advice and guidance on what I can improve on. Tutorials I can get, online classes, or anything else.
Below is some progression of my art as reference:
Sometime in 2014, first "real" attempt at my own character concept:
Early 2015
2015 - First attempt at textures, only photoshop
Mid - Late 2015
Polycount Challenge November 2016
October 2017
November 2017
Polycount Challenge November 2017 - First try at Handpainted