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Sketchbook: Ross McIntyre

Hi guys! Super new to the forum, made my account a few minutes ago.  A lot of the forums I used to use when I did a lot of 3d have since gone really dead :( So here we go!  I'll start off by saying that I absolutely am here to learn and get critiques and feedback, so feel free to point out things in my work that you feel should be pointed out.

Let's start with a project I've been working on since October break, I think I've put about 10-20 hrs into it.  It's supposed to be a concept character for Overwatch, so I wanted to keep with the visual style of the game as much as I could, while still adding my own touch to the character.  This is all done in Blender, and aside from the metal scratches texture, I've tried to keep all the other textures procedural.  


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