Home 3D Art Showcase & Critiques

Flame Thrower

alex_kim
polycounter lvl 2
Offline / Send Message
alex_kim polycounter lvl 2


Modeling: Maya 2018
Texturing: Substance Painter 2017 & Photoshop CS 6


I am looking for a junior position as 3D Artist in the game industry of North America or regions that use English as first language.

Would you please evaluate my work? Is this well enough for portfolio ?

All critique and feedback welcome :-)

Thanks.

PS- Since I use Substance Painter which is very powerful.. I am spending less time to learn rendering and lighting system in Maya and Unreal Engine.

Tell you the truth, for last three months, I do not practice those at all. I only play with Substance Painter producing better result with less time and effort.

Is this fine? Or, should I focus more on how rendering system works on Unreal Engine and Maya?

Replies

Sign In or Register to comment.