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zbrush features you use

dlz
dlz
polycounter lvl 4
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dlz polycounter lvl 4
Hi, i'm following some tutorials to learn deeply zbrush and all this features and i see some of them are very strange(like zsketch) and i see no one that uses them. 
I wanted to know what features, tools... do you use the most for organic sculpting and hard-surface. 
What do you recomend to use and what you do not recomend?
By the way im using zbrush 4r7.

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  • kanga
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    kanga quad damage
    Yes I think ZB4R8 is still beta. I'm using it though.
    ZSpheres, Dynamesh, Modeller, UVMaster for details, Topo Brush, Mesh extract, ZRemesher, Spotlight. GoZ is a bit stuffed up for Max 2018 so still using 2017 for that.

    I dont use UVMaster for finals or the Retopo because it is faster/more familiar and flexible in Max still
  • dlz
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    dlz polycounter lvl 4
    kanga i dont know if it is beacuse is still in beta but it crahes a lot for me so i use the 4r7 version.
    Also thank you for the answer, Topo Brush is one of the things i didnt know if i should learn or not. 
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