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Working on low-poly basemesh for anime style-project, critique requested!

polycounter lvl 6
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Markovnikov polycounter lvl 6
Its been a while since I've been active here. Or even touched Blender. So, being the moron that I am, I've decided to throw myself into the deep-end. Which means its time for building characters! And for that, I need a basemesh or two. So, instead of ripping an MMD model or something sensible like that, I'm trying to make my own. Here's the current WIP on the female mesh.




In flat and smooth for your convenience.

Early days, of course, but I figure its best to get some critique on proportions, topology etc. NOW rather than try to fiddle with it when I have all the extremities attached.
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