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(UE4) The next generation (WIP)

polycounter lvl 6
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JUSTINJAGER polycounter lvl 6
Hii, I wanted to share my next portfolio piece with you guys. Its currently in blockout fase so not much to give feedback on yet. But if you have some suggestions or tips, always welcome!  I'll see how far I can push this piece. also have a fulltime job so don't expect daily updates ;) 

The story behind the artwork: after years the world started to over populate. The bridge between poor and rich started to become bigger and bigger. 
So the slums started to slowly take over the city. people start building their house on roads, on bridges and even against other buildings (company buildings, skyscrapers etc.) 



I've prepared a splinetool for the road, cables and other stuff.

Also spend some time on preparing master shaders so I can start right of. 
I've made this one some time ago (for a different project). spend some time on refining the functions and i must say. it works great. planned to do a lot of graffiti. this is a nice solution to lower the texture usage. (I've used some of the flip book node as base, there's probably a better way :P )





Small section of my reference:



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