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Hypernova: Escape from Hadea art Dump (IMG heavy)

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Warhawk, polycounter lvl 11

Hypernova: Escape from Hadea is finally out! It was our first game going full indie so we had a lot of freedom when designing a game. I'm proud to have been a part of this project and we learned a lot.

About the game:


HYPERNOVA: Escape from Hadea is a charming open-world single-player RTS loaded with quirky characters, beautiful planetary design and a healthy dollop of humor. It combines classic resource management, technology research and civilization building with intuitive tower-defense gameplay.

http://store.steampowered.com/app/650750/HYPERNOVA_Escape_from_Hadea/

I was responsible for environment props, some of the vegetation, creatures and did model and texture some of the buildings and towers. I also did most of the in game particles.
It is all made inside Unity, we have a huge 4 km terrain with different biomes and  It was fun working on it and our main goal was to make it as colorful as we could.

Thanks for watching :)

https://www.youtube.com/watch?time_continue=14&v=TPmAzCnGSUo













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