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[WIP] Torbjörn - Overwatch critique

polycounter lvl 6
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yararstss polycounter lvl 6
Hello, guys. This is the first time that I have the courage to show my process and ask for critiques on forums :D . I'm doing a 3D fanart of Torbjorn from Overwatch to learn more about the PBR pipeline inside Substance Painter, rendering using Marmoset and hardsurface modelling. I decided to show since the greybox to share and learn, so all the critique and feedback will be helpfull. Now I understand that sharing the process with "pauses" doesn't meke me tired. So I finished the greybox and this is the WIP material that I have at the moment. The next step will be adding detail. So, guys, let me know what do you think, if you have any advice or friendly alert it will be very welcome. :)
All the hardsurface stuff was made in Blender, including the backpack and arm.  :# 
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