At my last job I somehow ended up making 3 different cycle props, so I'm continuing that tradition here with Starcraft's take on the hover bike. Starting my high poly, this will have a low poly bake too.
Update: Final texture
Marmoset viewer on my artstation
UPDATE -- Unwrap + Normal + AO bake ---
Did some beauty renders ahead of having to retopo/unwrap.
So far I've got the engine and the beginning of the tailpipe.
Super low res blockin.