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ZBrush Fibermesh question

polycounter lvl 13
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bcottage polycounter lvl 13
Hey guys, 

I was wondering if its possible to have some sort of falloff in fibermesh?

the red = the first fibermesh and the blue = a second go at a different length but i want to achieve a nice falloff (tallest in the middle then shortest at the sides without doing it in this hacky way. there must be a way right?


Kind Regards,
Ben

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  • sin10001
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    sin10001 null
    Hi Ben!

    Have you: 
    Created a morph target for the "ground" mesh, sculpted the silouet up/in your desired shape, then used the "morph target-guided" option under Modifiers? (and switch + delete morph target after accepting your fibermesh to return the "ground" to its original state)

    PS - You might also try masking the area and blurring but I believe this only influences number of fibers in an area


  • bcottage
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    bcottage polycounter lvl 13
    yea, blurring the mask was the fix. I found this out like 5 seconds after posting...typical eh? lol
  • sin10001
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    sin10001 null
    lol
    follow-up question, then: did you figure out how to blurr with greater control and degree? I'd love to know how, other than just clicking on the mask =D
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