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[UE4] Prison

polycounter lvl 2
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Filipe polycounter lvl 2
Hi,

This was a quick environment made for a class. It's not finished (time...time...)
Tried some moving volumetric lights and some rotating beacons.
Colors are too saturated I know, may have to adjust that...  :)
Most assets come from The Corridor Tutorial by worldofleveldesign.com
The remaining ones were modeled in Maya and textured in Substance Painter.

As usual feel free to comment.

PS - There's also a video at the end.








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