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Stylized Weapons

polycounter lvl 2
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Nick4D polycounter lvl 2
I made these weapons and I was interested in getting critiques on what I could do to fix these or what to improve on in the future.

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  • Tobbo
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    Tobbo polycounter lvl 11
    The silhouettes could be stronger. 

    You could have some of the bigger chips on the edge of the blade be actually modeled in with geometry. It may be preference, but I think that it would definitely make it more interesting to look at.

    On the handle of the blade, the grips are actually indented inward where the fingers wrap around the handle instead of being straight like you have it.   
  • Nick4D
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    Nick4D polycounter lvl 2
    Thank you for the review Tobbo, I modified the sword to what you had commented on and the silhouette does look better for the sword after the cuts were modeled in, and the grips dented inwards. Thank you for the critique let me know if there is anything else that is apparent that would help my models look better.
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