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Zbrush mirror subtool offset

pompomstu
polycounter lvl 3
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pompomstu polycounter lvl 3
Hi guy, Im trying to mirror a subtool across (what was in maya) the world axis. My problem is that the pivot of my objects is wrong and want to change it to what will be the center of the object as a whole. I imported only half the model from maya which is probably the reason my mirror point is wrong. Any help would be awesome!

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