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Unity - Looking for networking programmer for multiplayer action game

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ANIMALMADE polycounter lvl 2


We're a very small hybrid team of designers/technology and gaming enthusiasts
( with previous large scale game dev experience ) craving a game worth playing and spending time in.

We've decided to take on that task and spend our personal time working on just that.

We're in search of some talent to help out with a secret project in the works.
Currently the game focuses on Third Person action/combat multiplayer game-play.

Looking for some likeminded fellows/fellowettes to help us out with the networking side of things.

Any leads would be appreciated as well!

If you feel like you're a good fit - email us at hi@animalmade.com and we can chat!

Thanks!

Requirements

  • Experience with Unity networking platforms( Forge/Bolt/uMMO2) for authoritative server and game logic
  • Networking Code
  • C#
  • Overall Dope Person/Creature

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