I’m David, a character artist looking for freelance or full time work.
My skill set surrounds the development of characters for game engines, namely Unreal Engine 4. I’m proficient in creating character meshes that deform effectively and keep to texture budget. Additionally, I have experience in setting up systems for interchangeable clothing and dynamic materials that adapt based on in game triggers.
I also have a keen interest in project management and game development, having run an indie games company for two years.
Don't hesitate to contact