Car Paint - Pro for VR?

TheGabmeister
vertex
I'm creating a simple virtual reality car showroom for the HTC Vive using Unity 5.5.2. It will have only one vehicle at a time shown to the user, both interior and exterior.

At the moment, I'm struggling to create a convincing car paint material. Browsing through the asset store, it seems that realistic looking cars are using custom shaders that I'm having a hard time replicating using the Standard Shader. I don't have the skills to create custom shaders, so my plan is to buy car paint materials from the asset store. I stumbled upon this asset:

Car Paint Pro
https://www.assetstore.unity3d.com/en/#!/content/76361

Budget is really tight right now. Before purchasing, I just wanted to know if there are some of you guys who have experience with this asset. Just to add, I'll be using Forward Rendering to squeeze out more performance.

Replies

Sign In or Register to comment.