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Maya muscle performance and ncloth as an alternative

noface789
polycounter lvl 2
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noface789 polycounter lvl 2
I spent some time messing around with Maya muscle, and it seems it can't go above skinning about 10 muscles until it starts lagging badly. I've read that Autodesk stopped development of MM and I guess ncloth is in a sense it's successor. Am I wasting time learning MM? Does ncloth perform faster than MM since it's supported?
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