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[UE4] Abandoned Factory

polycounter lvl 2
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Filipe polycounter lvl 2
Hi.

I'm going to make an environment in UE4 inspired on the following image:


I'm not trying to copy the original 100% but rather take inspiration from it. I'm aiming for a realistic look.

What I've got so far:

Blockout (Camera angle is much wider than the original. Will ajdust as I go).


Zbrush damage on the column and some SUbstance Painter early tests:



I'll try to update soon.
Cheers!

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