We're building a team from scratch, as such we're looking for like-minded individuals who wish to step into the gaming industry and make a name for themselves. The project in question is a learning experience, aimed at propelling all of our skills and readying a fully functional game engine ready for full-scale development.
We are currently seeking environmental and character 3D modelers and texture artists (Substance Designer, Substance Painter and Photoshop or Mudbox/Zbrush). The project we're developing is most definitely significant that will only have it's details shared upon direct communication with me. We have a limited number of modelers on our team whom are also limited with time, we are looking for more to fill the big gap in 3D development we currently have due to those time constraints! We are taking this project with the utmost seriousness and with 100% dedication. It will also serve as the baseline for future projects. If all goes well, the dream is to pitch this unique product to a certain company, but the core goal is to have a fully functioning, well-educated team and engine ready for the big project to follow this one. I know this is a relatively vague, but we want to keep this under wraps for very specific reasons. Anybody interested?
PM me through Polycount or email (firstname.lastname@example.org) if you are interested. We'll fill you in the details once we get your message.