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Unreal Engine (basecolor, Metallic and roughness not showing on Mobile.

polycounter lvl 7
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salimmatta polycounter lvl 7
Hi there guys,

We are developing our game for the first time in Unreal Engine 4, and for some vague reason every time I switch the render view to mobile (Android or IOS) The basecolor gets really dark, the metallic has no shininess or worse, it becomes full black, and roughness also has no shininess, but as long as the render view is by default, everything is working perfectly fine, but you know its a mobile game and I should set the render to mobile view,

Anyone encountered such bizarre problem?

Kind regards, 
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