Painting in Substance Painter?

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Centipix vertex
Okay here are my specs 

OS: Windows 10 Home 64-bit

Graphics: VG248 (1920x1080@60Hz)
2048MB ATI AMD Radeon R7 200 Series (XFX Pine Group)

RAM:6.0GB Dual-Channel DDR3 @ 803MHz (11-11-11-28)

Okay so I'm trying to paint on my mesh in substance painter its like 50,000  quads , 

But it keeps lagging when I paint,  it also gives me this message when I load it up. 

"[Engine Configuration] Export resolution clamped to 4k. More than 2GB of VRAM are required to allows 8k export (2029MB detected).

[Scene 3D] 3D scene successfully loaded

[Plugins] Loading plugin photoshop-export

[GPUIssuesCheck] The current TDR (GPU hang recovery) delay is low: 5s.

Substance Painter can be interrupted by the OS when doing a long computation.

See https://support.allegorithmic.com/documentation/display/SPDOC/GPU+drivers+crash+with+long+computations"


I went to the site mention went through the steps and lowered the  TdrDelay upped 0 then I up it to 60, then 120, then 180, then 360.

It still lags. 

So now I'm not sure what to do, can anyone offer any assistance?  



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