I've been working with @lophead25
on making a character to go with the scene he's been creating (Link to his thread here
The character is based on an existing concept art from minovo wang
. Ill be aiming for a current gen hero character about 120K rendered in UE4 since the environment will be in engine. I'm really looking to work on my hard surface/ realism skills and this project has a nice balance of both.
Progress so far: