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Viking House - Unreal Engine 4 Environment.

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Kobbart polycounter lvl 5
Hello guys,
Lately been working on Environment Project to pump up my skills with game engines and material creation using Substance software package.
Used World Machine to create landscape. 3DS Max for all the meshes. Zbrush for a little help with rocks and stones, and some textures.
 Here are the renders and a video.




Link to a Flytrough  https://youtu.be/h-Wvh0uy7w8

Thank you.

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