Portfolio Critique for University application

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Curlscurly polygon
Hello everyone! 
I am a 3D artist, who is currently applying for university to study Digital games with a specialization in Game arts. The application process is a bit more complicated here, since we have to send a portfolio in, make a game concept for a given topic and then we get to the interview. In the past few months, I've been working on my portfolio and filled it with different works that I created in the past few months and years. I would really appreciate it, if someone could give me a feedback about it, since I am really determined to get accepted at this Uni ( even though the game concept is the most important thing, it is also vital to have a good portfolio that shows my skill range etc). Thanks in advance!

https://www.artstation.com/artist/curlscurly

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  • Spoon
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    Spoon Polycount Sponsor
    I don't know what school you are applying to, but seems solid enough to get IN to a school, I would say.
    You could perhaps get rid of the "various environment illustrations", as it looks a bit weak compared to the rest, imo. But I dont know if that kind of 2D is a requirement for the school?
    Cherry Blossom is really nice! Quite a level up from the rest :)
    Good luck!
  • Curlscurly
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    Curlscurly polygon
    Hey! Thanks a lot for your feedback, I appreciate it a lot. I am applying for CGL in Germany. I agree with you, I was unsure about the illustrations too, but I saw many people include traditional artwork into their applications, so I wasn't sure if I should as well, but I think i will ditch them. 
    Thank you! I just finished it yesterday :smile:

  • skyline5gtr
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    skyline5gtr polycounter lvl 3
    I agree with spoon should be plenty to get in , but you will have to work hard to get to an industry level to nail a job. you can do it  B)
  • Spoon
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    Spoon Polycount Sponsor
    She can definitely do it. The cherry blossom is really good, and she hasn't even started school yet.

    I'm visiting CGL in 2 months, actually, so could probably give more insight after that, but you probably shouldn't worry :)
  • Curlscurly
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    Curlscurly polygon
    Thanks a lot for your encouragement Spoon! :)  Oh that's interesting, would be great if you could let me know! I think at that point I will be working on the application assignment. 

    I agree with spoon should be plenty to get in , but you will have to work hard to get to an industry level to nail a job. you can do it  B)
    Thank you too! I know that I am not on an industry level yet, but I am also not applying for a job yet :smile:
  • Jaggar
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    Jaggar polycounter lvl 2
    hey :) I check your artstation. It seems that you feel good in the hand-painted lowpoly workflow. So maybe you should to specialize in this, I have not seen a lot of artists who are good at. You have a solid foundation for this. I think the best thing you can do is practice direction which you will choose, and not necessarily in school ;) by the way this design looks best with ortografic perspective from above, on such screens I would be focused and would rather not show too much from the buildings or streets perspective. For school, such portfolio for sure is enough.
  • Curlscurly
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    Curlscurly polygon
    Thanks alot for your advice Jaggar! yes thats right, I want to specialize in that field, it's the most fun to me :) I will keep that in mind for the future. 
  • philipp.bogdanovskiy
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    philipp.bogdanovskiy polycounter lvl 2
    I'm currently doing my second grade, and can tell that it's quite important to show a variety in your interests. Don't be afraid to include artwork or sketches in any medium you've been doing recently, as well as development process per project or artwork. That will your application thorough.
  • Curlscurly
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    Curlscurly polygon
    Thanks! Where are you studying? The problem is that every portfolio is being reviewed for only 10 minutes, so I am not sure if putting in progress shots of my projects will only make it too heavy in terms of pictures. I do have sketches in it, but I mainly do everything 3D.My traditional artwork is more on the illustration side/calligraphy, but I dont think thats relevant. 
  • philipp.bogdanovskiy
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    philipp.bogdanovskiy polycounter lvl 2
    Thanks! Where are you studying? The problem is that every portfolio is being reviewed for only 10 minutes, so I am not sure if putting in progress shots of my projects will only make it too heavy in terms of pictures. I do have sketches in it, but I mainly do everything 3D.My traditional artwork is more on the illustration side/calligraphy, but I dont think thats relevant. 
    I'm studying remotely at UH, doing illustration course. The thing is that even if you do 3d, you come up with your thoughts and ideas in 2D. If your Illustration and calligraphy skills help you on a design side of things, it's good to show that connection.
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